Abyss Collector

2D Sidescroller Game

Computer Graphics Project
Media Design Studies

Processing 3
Programming

Abyss Collector is a 2D game that was developed in Processing and Java. It is a project that I realized together with my colleague Mars R.

The player's goal is to collect as many harmless fish as possible to get points and at the same time avoid the dangerous fish to stay alive. There are a total of four different friendly and four different dangerous species. In addition, there are items that the player can collect, such as an oxygen canister (to obtain life points) or a harpoon (to get rid of vicious fish).

Title Screen Artwork by Mars R.

Screenshots

All the sprites were made by my fellow student Mars R.

Gameplay Video