ATLAS

Solo Project
Media Design Studies

Blender
3D Modelling

Unreal Engine 5
Staging

ATLAS was a solo project in my media design studies, which aimed at the modular 3D design of the interior of a spaceship. The individual components were created in Blender, while the materials and textures were customized in Unreal Engine 5.

The assets are mostly self-created, with some additions from the Unreal Engine Store (for example plants, some furniture etc.).

Video

Workflow

creating a parts list

modelling & texturing individual parts

assembling subsections

importing into Unreal Engine

placing assets and adjusting textures

1

2

3

4

5

1

2

3

4

5

Screenshots

ConCeptS

User Interface

I designed user interfaces for the numerous displays and consoles that are placed within the spaceship. Compared to actual UI design, the focus here was more on style than on usability, as these elements were only intended to serve visual purposes.