





Solo Project
Media Design Studies


Blender
3D Modelling


Unreal Engine 5
Staging



ATLAS was a solo project in my media design studies, which aimed at the modular 3D design of the interior of a spaceship. The individual components were created in Blender, while the materials and textures were customized in Unreal Engine 5.
The assets are mostly self-created, with some additions from the Unreal Engine Store (for example plants, some furniture etc.).

Video



Workflow


creating a parts list
modelling & texturing individual parts
assembling subsections
importing into Unreal Engine
placing assets and adjusting textures

Screenshots













ConCeptS









User Interface


I designed user interfaces for the numerous displays and consoles that are placed within the spaceship. Compared to actual UI design, the focus here was more on style than on usability, as these elements were only intended to serve visual purposes.






