
P A R H E L I O N
Procedural Space Station Generator





Bachelor Project
Media Design Studies


Blender
3D Modelling


Unreal Engine 5
Visuals, Programming

The project of my bachelor thesis PARHELION is a procedural space station generator in Unreal Engine 5.
The individual parts, from which space stations are automatically assembled using code and input parameters, were created in Blender. Some of the associated textures could be AI-generated and were then combined and processed into materials in the Unreal Engine.
Programming and staging also took place in the Unreal Engine.

Trailer Video
Creating a Space station
Videos

Parameters
The procedural generator allows you to determine the structure and appearance of the space station by adjusting a few parameters. In addition, individual elements of the station can be exchanged as desired.





Screenshots













Structure
In the planning phase of the bachelor thesis, I created a concept for the structure of the space station. It served as the basis for the 3D modeling process, but also for writing the program code.




Top Element
required
Mid Element - A
no attachments
Mid Element - B
socket for ring elements
Mid Element - C
socket for extra elements
Bottom Element
required
Ring Elements
Count: 8
Only compatible with type B elements
Extra Elements
Ring Extras

Design
Excerpts of some non-consecutive pages of my bachelor thesis.


Bachelor Thesis










